U.S. publisher EA has revealed how much its executives netted during FY2024, a 12-month period that saw it deliver annual net bookings of $7.43 billion but also cut 5 percent of its global workforce.As noted in the company's annual Proxy Statement, which details its executive compensation plan, EA's named executive officers collectively earned over $60 million during the last fiscal year. That total includes individual base salaries, stock awards, and incentive plan compensation.The biggest earner was EA CEO Andrew Wilson, who took home over $25.6 million after helping the company execute on "key strategic and operating objectives" such as restructuring the business around the new-look EA Sports and EA Entertainment pillars and launching the EA Sports FC brand.Wilson wa…
In today's Summer Game Fest presentation, Victoria Tran and Forrest Willard from Among Us publisher Innersloth announced a new indie funding initiative—dubbed Outersloth—and showed off a sizzle reel of projects currently slated for the new label. They noted the dismal funding environment in the current industry was the impetus to create Outersloth, offering "the kind of deals we would have wanted in our less popular 'Amongy' days," said Willard."This is our way of saying thank you to our crew mates, players, [and] peers, by helping some games and devs [get] the funding and freedom needed to ship their games," said Tran. "And then we all get to play them, which was the real plan!"
It's official: Arkane Austin is no more, and development on its troubled shooter Redfall is over with its final update.The update went online earlier today and contains numerous changes to the game to account for its developer's closure. Case in point: it now has an offline mode, the ability to pause in single-player, and streamlined systems."We’re thankful for the millions of players who have joined us," wrote Arkane Austin. "From everyone [here], thank you for playing our games and loving our worlds, it’s been an honor to deliver these experiences to you."Founded in 2006, Arkane Austin was initially formed as a spinoff studio to help establish potential work-for-hire relationships in the US. In 2010, Bethesda approached it to make a stealth-based game in…
It's official: Arkane Austin is no more, and development on its troubled shooter Redfall is over with its final update.The update went online earlier today and contains numerous changes to the game to account for its developer's closure. Case in point: it now has an offline mode, the ability to pause in single-player, and streamlined systems."We’re thankful for the millions of players who have joined us," wrote Arkane Austin. "From everyone [here], thank you for playing our games and loving our worlds, it’s been an honor to deliver these experiences to you."Founded in 2006, Arkane Austin was initially formed as a spinoff studio to help establish potential work-for-hire relationships in the US. In 2010, Bethesda approached it to make a stealth-based game in…
A new report from Quantic Foundry shows how much the strategy game genre (your Company of Heroes and Civilzations) has persisted, despite a decline in strategic thinking from players over the years.Over 1.57 million players were surveyed between June 2015 and April 2024. As of now, 67 percent of players show less interest in strategic thinking over the last nine years.However, no specific cause was determined beyond a "larger, long-term cultural/psychological shift."Even with that, SteamData shows strategy games have grown since 2015. As of 2022, the genre peaked at over 2,400 titles released.The percentage of strategy titles released has stayed steady over time. Since 2016, the genre has made up six to around seven percent of games released per year.On a game-by-game basis, some…
CD Projekt posted its financials for the entire 2023-2024 fiscal year, which saw increases across the board. From January 1, 2023-December 31, 2023, the larger entity reached its second-best financials in its entire 29-year history.Consolidated revenue and net profit reached 1.230 billion ($308.17 million) and 481 million ($120.51 million) PLN, respectively. Individually, both went up by 29 percent and 39 percent from the 2022-2023 fiscal year.Much of this can be attributed to Cyberpunk 2077's Phantom Liberty expansion and its 2.0 update. Between the two's "strong sales," the franchise has made 3 billion PLN ($751.76 million) in revenue.